Trust No One on GimKit
Find the impostor.
Trust No One adds mystery to review. Most players are crew. Impostors blend in. Correct answers earn trust. Wrong patterns get you voted out.
Trust No One puts kids on shared teams. Quieter students still earn money because the team bank adds up. Good for mixed-ability classes where you do not want one kid running away with the scoreboard.
Ready-made kits for Trust No One
You do not have to write questions from scratch. Pick a kit below and we load it in Trust No One mode. Edit anything you want on Create before you share the code. Or browse the full quiz library for more subjects.
- Middle School Figurative Language Quiz
Similes, metaphors, personification, and hyperbole in context. ELA review for grades 6–8.
english, 5 questions
- High School Literary Devices Quiz
Irony, symbolism, foreshadowing, and theme analysis. Built for AP Lit prep and honors ELA.
english, 5 questions
- Middle School Art History Quiz
Famous artists, movements, and masterpieces from Renaissance to modern art.
art, 5 questions
- American Revolution History Quiz
Key battles, founding documents, and major figures from 1775 to 1783. Good for 8th grade US History classes.
history, 5 questions
Teacher tips
- Best with 6th grade and up.
- Explain rules once in the lobby.
How it works in class
Build or import a question set, pick Trust No One, and get a room code. Students open Join on any device. You start the game from your host screen. Money, power-ups, and the scoreboard update live.
Wrong answers in Trust No One follow this mode's rules. Wrong answers cost money unless a Shield power-up saves you.
Need a different vibe tomorrow? Try Classic, Team Mode, or Knockout with the same quiz. Only the rules change.